It surprisingly only took 3 days to get approved! you can buy the app on itunes. More info at http://www.muonmobile.com


More Cowbell? Goes live on the App store
More Cowbell? the iPhone App (Coming Soon)
Sometimes you just get the urge to sit down and code. I decided to make a quick iPhone app and More Cowbell? is what resulted.
The “More Cowbell?” app let’s you rock out just like Will Ferrell On the famous SNL skit. Unlike other cowbell apps out there “More Cowbell?” let’s you jam to the actual music of Don’t Fear the Reaper by Blue Oyster Cult.
To get around copyright issues I had to re-record the song myself rather than use the existing version. This was quite easy – just needed a MIDI file and Apple Logic. I found a great harmonica riff that fit well so I added a little Harmonica feature too.
Update: I’m going to donate half of the proceeds of this app to relief for the earthquake in Haiti.
The app will be $0.99 in the app store — I urge you to just donate all that rather than buy this app.
But if you happen to want a Cow Bell app then I hope you will pick this one and help me do my part to help
Screenshots:
My Band hit the recording studio
We just recorded two songs with Sam Pura of Panda Studios. It was a load of fun and we now have two awesome recordings on our myspace … got ‘em both on repeat on my iPod
. The first song is called “Wise Man”, which is a chill out song with a philosophical vibe. The second song is “World of Allusion” which is a high energy rock song. Listen to them both here
Check out the new Sesame Street iPhone apps
This summer I worked at IDEO developing new iPhone apps for kids. IDEO just released its first Sesame branded app : “Grover’s number special”.

I did a few small prototypes for the gameplay of this app and it’s really awesome to see it fully realized. Keep your eye out later this year for the release of my app (Elmo’s Monster Maker)
Robot Holding Ball
As you can probably tell – humanoid robots are a favorite subject of mine. Here’s one holding a ball
Motion Planning in Dynamic Environments
How does one program a robot to navigate complex environments like a skatepark? For my CS326a project I aimed to develop algorithms that allowed robots to effectively conduct path planning in dynamic environments. My path planning software was able to generate a path that allowed a robot to find its way out of complex mazes where the only solutions required exploitation of environment dynamics. (i.e going back and forth up a half-pipe in order to build up enough speed to jump over a wall.)
The technique developed new methods for exploring the state-time space when building probabilistic roadmaps. For more information on how this worked read my article in ACM Crossroads.
The screens below show a robots path (pink) when given a goal to reach halfway up the ramp.
Solar Car Visualizations
These are some renderings I did using High Dynamic Range lighting in 3D Studio Max. The model is of the Stanford Solar Car
A raycasting engine in Java
For my CS106a graphics contest entry I wrote a raycaster in Java.
Professor Patrick Young’s research project has gone awry – you must find and destroy all the bugs then find Prof. Young to win the game.















